Veil of Alaris brings 12 new zones to explore and raises the level cap to 95, with expanded guild features, improved hotbars, and the new Alaran language system.
The entry point to Veil of Alaris is Argath. A blimp in Steamfont Mountains provides rides to Argath; a video of the trip can be found here. We also prepared an Argath zone overview video showing the Rank I spell vendors, armor-material vendors, the main quest and raid giver, and the zone lines found in Argath.
Veil of Alaris differs from the previous few expansions because there is no group flagging. All static zones are open to everyone from the first day, and group missions are not required to enter the end-game zones. However, new alternate advancements and Rank II spells are locked behind the Alaran language skill. The inhabitants of Alaris speak this unfamiliar language, and players must learn it to understand what the NPCs are saying.
Players who completed the original pre-launch missions and received An Ancient Text begin with a head start in the language. Alaran skill is gained by completing quests and missions. More information about gaining skill and the required skill levels is available on the Alaran language guide.